Remember my first blog post when I commented on how FAST this semester is flying by?! I don’t know about you, but that literally felt like earlier this month. Now here we are, classes are done, and exams are on (the very near) horizon. Looking back on our Producing Interactive Media course, it’s crazy to think about the plethora of all we’ve covered.
The First Half of the Semester
The Second Half of the Semester
Before we could start blogging, we got some background on the evolution of blogs and user-generated content. Crazy to think that blogs have been around long enough to get a “history lesson” on them, huh? Its true though! We looked at some of the oldest blogs that have lasted through the changes of Web 2.0, such as Jason Kottke‘s extensive work since ’98, and even the humorous Justin Hall‘s bare bones blog that he has been updating since ’94 (the year I was born btw, yikes!). Ever since then, we’ve been exploring technology that we find most appealing in the world of interactive media. Therefore, I chose to research and write about targeted advertising and the technology, limitations, and ethics behind it.
The Final Few Weeks
Meanwhile, the last few classes of this course have involved learning various project management techniques, such as Agile (another hilariously primitive site), Waterfall, Scrum, Lean UX, and Design Thinking principles and exercises such as design sprints and rapid prototyping. Most recently, we were divided into small groups to come up with an idea about how to teach someone something. Literally ANYTHING. Somehow, my randomly chosen group has been incredibly cohesive from choosing what to teach, how to teach it, and how the work will be split up (big shoutout to Trello for making the latter so much easier).
That’s All (for now?)!
Wondering how we packed all of this into a semester? That’s all thanks to our super smart and SUPER quirky professor, William J. Moner. He and two other Elon iMedia professors will be speaking at SXSWedu about “Design Thinking, Social Innovation, and Breaking Higher Ed”, so you could say they know a thing or two about the wild, wild world of producing Interactive Media.